Pixel Art Asset Updates

Recently, two of my pixel art packs have gotten significant updates. Starting off with Pixel Sidescroller Spaceships, I’ve added 7 brand new ships designs with up and down animations, along with a few new projectile designs. Making the up / down animations was harder than I expected as I had to redraw the ships in different perspectives but the process itself was fun and I learned a lot. Will most likely tweak them a bit more in the near future.

The next is the Simple Pixel Food Icons pack. Originally the pack contains only has 100 (16 * 16 pixels) food designs. I’ve added another 100 similar designs but this time in 32 * 32 pixels, redrawn from the ground up.

 

Tutorial Part 1 : Making A Simple Pixel Art Ship

Greetings and welcome to my very first tutorial – Making A Simple Pixel Art Ship. Hope this tutorial will help kickstart your very first pixel art sprite. I do plan to expand these tutorials in the near future so do check back often. You can also check out my sprite packs over at Itch.io or GameDevMarket.

Additional Info

1. Project files for this tutorial are available on my Itch.io page.

2. The software I use in this tutorial is called Aseprite (not sponsored). It’s been my go to software to make pixel arts for almost 3 years. It’s available on Windows, Mac and Linux. If you are on iOS, I recommend using Pixaki. (not sponsored). I used Pixaki a lot before moving to Aseprite after I bought a drawing tablet for my PC.

3. The canvas size is 32 by 32 pixels.

4. You can easily select the lighter or darker version of your base color by clicking either the foreground or background, selecting HSV (2nd tab) and drag the V slider (3rd one). Please refer to the two pictures below.

Pixel Enemies for SHMUP

After some delays and mishaps (my desktop power supply unit died literally a day after I uploaded this pack), Pixel Enemies for SHMUP is now available on Itch.io and GameDevMarket. This pack allows me to get a bit more creative behind the designs like making some ships looked like mechanical bugs. Overall I had lots of fun making this asset pack.

New Asset Release Pixel Sidescroller Background City

Hi everyone. I’m happy to announce my that my new asset “Pixel Sidescroller Background City” is now available on Itch.io and GameDevMarket. This asset pack consists of 4 scenes: Daytime, Sunset, Evening and Abandoned. Each layer is separated, allowing you to customize the scene to fit your needs. This pack goes well with my other pack “Pixel Sidescroller Spaceships”, also available on Itch.io and GameDevMarket.

Pixel Sidescroller Spaceships v1.3 Update

It’s been almost a year since this pack was last updated and I’m happy to announce that Pixel Sidescroller Spaceships has been updated to version 1.3. The first major change is that all 40 ships has been updated with better colors and shading. The original had a simple black outside which looked acceptable (to me) when I first published them back in 2018. As I continue to work on pixel art throughout 2019, I realized that using just simple black borders (especially to show the inner details) just doesn’t cut it. I might consider giving the same treatment to my other asset packs.

Other new things added are 5 enemies (which 2 of them are animated) and 2 projectile designs. For the next update I will most likely be adding more enemy sprites.

Stay tuned!