Pixel Art Vampire Survivors Inspired Game Assets

With the growing popularity of games such as Vampire Survivors and HoloCure, it inspired me to make similar game assets. The objective is to create characters and enemies with simple animation frames between 2 to 6. As roguelite games such as Vampire Survivors tend to have tons of enemies on screen, the small animation frames help to reduce performance drops.

Character and enemy sizes are around 32 x 32 pixels. Each asset pack comes with two player characters and 10 enemies. Check the links below for more details.

Roguelite Survivor Asset – Zombie Alien Pack

Roguelite Survivor Asset – Ninja Pack

Roguelite Survivor Asset – Free Pack

 

 

Pixel Enemies for SHMUP Update

I have added a new enemy boss ship in the latest version for Pixel Enemies for SHMUP game asset pack. The update is now live on Itch.io, GameDevMarket and Unity Store.

This brings the total number of enemies to 39 which include two large enemy ships.

Pixel Enemies for SHMUP

After some delays and mishaps (my desktop power supply unit died literally a day after I uploaded this pack), Pixel Enemies for SHMUP is now available on Itch.io and GameDevMarket. This pack allows me to get a bit more creative behind the designs like making some ships looked like mechanical bugs. Overall I had lots of fun making this asset pack.