Tutorial Part 1 : Making A Simple Pixel Art Ship

Greetings and welcome to my very first tutorial – Making A Simple Pixel Art Ship. Hope this tutorial will help kickstart your very first pixel art sprite. I do plan to expand these tutorials in the near future so do check back often. You can also check out my sprite packs over at Itch.io or GameDevMarket.

Additional Info

1. Project files for this tutorial are available on my Itch.io page.

2. The software I use in this tutorial is called Aseprite (not sponsored). It’s been my go to software to make pixel arts for almost 3 years. It’s available on Windows, Mac and Linux. If you are on iOS, I recommend using Pixaki. (not sponsored). I used Pixaki a lot before moving to Aseprite after I bought a drawing tablet for my PC.

3. The canvas size is 32 by 32 pixels.

4. You can easily select the lighter or darker version of your base color by clicking either the foreground or background, selecting HSV (2nd tab) and drag the V slider (3rd one). Please refer to the two pictures below.

Pixel Enemies for SHMUP

After some delays and mishaps (my desktop power supply unit died literally a day after I uploaded this pack), Pixel Enemies for SHMUP is now available on Itch.io and GameDevMarket. This pack allows me to get a bit more creative behind the designs like making some ships looked like mechanical bugs. Overall I had lots of fun making this asset pack.