With the growing popularity of games such as Vampire Survivors and HoloCure, it inspired me to make similar game assets. The objective is to create characters and enemies with simple animation frames between 2 to 6. As roguelite games such as Vampire Survivors tend to have tons of enemies on screen, the small animation frames help to reduce performance drops.
Character and enemy sizes are around 32 x 32 pixels. Each asset pack comes with two player characters and 10 enemies. Check the links below for more details.